Robo Wars


In Robo Wars robots of various teams compete with each other in the war arena and the team which wins the two out of three (at least) will be the winner and will compete in the successive rounds. Teams are required to follow the rules briefed to them. Innovation in robots with the use of specially designed tools and weapons employed in the robots for fighting is appreciated but no team is allowed to cut the power supply of the opponent’s robot or throw any inflammable substance on it. The robot should be made so that it should not harm any audience or crew member.

Robo Wars


    1. A robot is declared victorious if its opponent is immobilized.
    2. A robot will be declared immobile if it cannot display linear motion of at least one inch in a timed period of 30 seconds. A bot with one side of its drivetrain disabled will not be counted out if it can demonstrate some degree of controlled movement. In case both the robots remain mobile after the end of the round then the winner will be decided subjectively.
    3. A robot that is deemed unsafe by the judges after the match has begun will be disqualified and therefore declared the loser. The match will be immediately halted and the opponent will be awarded a win.
    4. If a robot is thrown out of the arena the match will stop immediately, and the robot still inside the arena will automatically be declared as the winner.
    5. Robots cannot win by pinning or lifting their opponents. Organizers will allow pinning or lifting for a maximum of 20 seconds per pin/lift then the attacker robot will be instructed to release the opponent. If, after being instructed to do so, the attacker is able to release but does not, their robot may be disqualified. If two or more robots become entangled or a crushing or gripping weapon is employed and becomes trapped within another robot, then the competitors should make the timekeeper aware, the fight should be stopped and the robots separated by the safest means.
    6. Points will be given on the basis of aggression, damage, control and strategy.
    7. Machine should not harm the track; any harm to arena will lead to disqualification.
    8. Machine having any externally placed power supply, will not have dimensions of power supply included in size constraints. In use of on board power supply, machine along with power supply should follow the dimension criteria.
    9. During the match, the machine cannot detach itself into multiple parts.

Weapons System

    1. No liquid projectiles.
    2. No use of any kind of flammable liquid.
    3. No use of explosive material or ignitable solids.
    4. The plot should be original. Copied act will be disqualified.
    5. No high power-magnets or electromagnets.
    6. No radio jamming, tesla coils or any other high voltage device.
    7. Cutting of opponent power supply will lead to disqualification.

Saftey Rules

    1. In no case should the arena be damaged by any robot.
    2. Special care should be taken to protect on board batteries.
    3. No harm should be given to spectators due to any of the robots in battlefield.
    4. All participants build and operate robots at their own risk.


    For further enquiry contact:
    Yogesh : 9888668818
    Vishal : 9530770162